Deep focus: Depth applied to the area in focus within the frame, needs lots of light. Foreground, middle ground and background remain in focus.
Shallow focus: Narrow depth of field, it implies that only one plane of frame will remain sharp and clear.
Racking focus- makers change the focus on lenses to a subject in background from the foreground, and the other way round. Shifts audiences attention from one point to another
Zoom shot- maker changes focal length of lens in middle of the shot. Appears to get closer and further away at the same time
Rate- takes frames away from the second it speeds up and add more then it slows down.
Angle of framing- film from below or above the subject of the frame, is known as low or high angle.
Level of framing- height at which the camera is positioned
Canted framing- the camera is not level but tilted, used in action films and other that have lots of movement, displays disorder
Following shot/reframing- follows a character with pans, tilts and tracking. Focuses all the viewers attention on the character.
Point of view shot- places the camera where the viewer would imagine a characters gaze to be
Wide angle lens- distort the edges of a frame to emphasise the amount of space in the spot.
Extremely long shot- the scale of what is being seen, is tiny.
Long shot- the scale of what is being seen is small.
Medium shot- what is being viewed is taking up almost the entire height of the screen
Medium close up- what is being viewed is large and takes up most of the screen
Close up- what is being viewed is quite large and
takes up the entire screen e.g a persons head
Extreme close up- what is being viewed is very large, e.g part of a face
Crane shot- mounting a camera on a crane device, the weight of the camera is balanced by free weights at the other end where the camera man controls the shots.
Stedicam shot- for motion tracking shots. Harness that supports the camera
Pan- camera movement that follows the action
Tilt- vertical pan. Moves up, down rather than from one side to another.
Tracking shot- follows action through space in a variety of directions
Whip pan- like normal pan but with quicker movement
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